Focus: Finance
A money workspace for planning, categorizing and tracking cashflow — with an AI-assisted flow that's cleaner than the spreadsheet it replaces.
The Portland Company builds things people actually use — web, mobile and AI systems. We shipped through the first wave of the web, and we're shipping autonomous agents now. The fundamentals never changed.
We build for clients, and we build for ourselves. The products below run in production today — the same bar we hold client work to.
A money workspace for planning, categorizing and tracking cashflow — with an AI-assisted flow that's cleaner than the spreadsheet it replaces.
An execution workspace for projects, priorities and operating cadence — the plan-to-shipped loop for teams that actually run on it.
A swarm of cheap AI agents drives real browsers against your app, hunting bugs from personas built on your real bug history — while one judge rules on what they find.
Capture. Get a link. Paste. A menu-bar app for instant screenshots and screen + webcam recordings — one keystroke uploads and copies a private share link.
Twenty years means we've shipped on every layer that mattered along the way — and the one that matters now.
Production web apps — Next.js, edge rendering, real-time data. The craft we started with in 2005, kept current.
Native iOS and Android, plus Mac menu-bar apps shipped to the App Store. Software that lives where people work.
Autonomous agents, MCP tooling and AI-assisted workflows wired into real systems — not demos, products.
On-chain logic and wallet-native flows for teams that need verifiable state, built with the same restraint.
We open the decks on products we're growing and the games we're bringing to life. Bring engineering, design, 3D, sales or marketing — take real ownership of something shipping, not a slide.
A multiplayer 3D city builder with a twist on how players share the map. Playable web build with saves and live multiplayer.
A multiplayer theme-park tycoon with a retro isometric look. Full build-and-earn loop complete; production hosting next.
A survival-strategy game about humans and AI, built in Godot 4. macOS build runs now — seeking 3D modeling specialists.
A browser top-down action-adventure. Playable first chapter: exploration, combat, a dungeon, a boss and an original progression mechanic.